Title: Procedural fracture of shell objects
Authors: Domaradzki, Jakub
Martyn, Tomasz
Citation: WSCG 2018: full papers proceedings: 26th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 1-9.
Issue Date: 2018
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: wscg.zcu.cz/WSCG2018/!!_CSRN-2801.pdf
http://hdl.handle.net/11025/34619
ISBN: 978-80-86943-40-4
ISSN: 2464–4617 (print)
2464–4625 (CD-ROM)
Keywords: sparse voxel octree;Voroného dekompozice;praskání vzoru;procesní generování povrchu
Keywords in different language: sparse voxel octree;Voronoi decomposition;pattern fracturing;procedural surface generation
Abstract: We propose a novel algorithm to fracture brittle objects that are characterized by an empty interior and thick surface (which we denote as shell objects), such as: vases, pots, pitchers, antique ceramic, etc. Our method augments the previous ones based on fracture patterns and utilizes sparse voxel octrees (SVOs) as a highly efficient and detailed object representation. In our method, the fracture pattern relies on Voronoi diagrams and is calculated on-the-fly. The outcomes of applying the fracture pattern differ from the ones obtained with the previous methods in that it solves the problem of planar faces of the newly generated pieces of geometry, allowing them to have concave shapes. Without any precomputation, we are able to achieve various and interesting fractures that are unique to each destructed object. Finally, our approach is intuitive, adaptable and fast, which makes it a good candidate for applications in computer game industry.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG 2018: Full Papers Proceedings

Files in This Item:
File Description SizeFormat 
Domaradzki.pdfPlný text10,56 MBAdobe PDFView/Open


Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/34619

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.