Title: | Fast View Synthesis for Immersive Video Systems |
Authors: | Stankowski, Jakub Dziembowski, Adrian |
Citation: | WSCG 2020: full papers proceedings: 28th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 137-144. |
Issue Date: | 2020 |
Publisher: | Václav Skala - UNION Agency |
Document type: | conferenceObject konferenční příspěvek |
URI: | http://wscg.zcu.cz/WSCG2020/2020-CSRN-3001.pdf http://hdl.handle.net/11025/38460 |
ISBN: | 978-80-86943-35-0 |
ISSN: | 2464–4617 (print) 2464–4625 (CD-ROM) |
Keywords: | syntéza virtuálního pohledu;pohlcující video systémy;zpracování videa v reálném čase |
Keywords in different language: | virtual view synthesis;immersive video systems;real-time video processing |
Abstract in different language: | Immersive video has become a popular research topic recently. However, there are no fast immersive video processing methods, which could be used in practical immersive video systems. In this paper the real-time CPUbased virtual view synthesis method is presented. The proposed method allows a viewer to freely navigate within acquired scene without necessity of using dedicated FPGA devices or powerful graphic cards. Presented view synthesis method can be used in practical immersive video systems, even for ultra-high resolution sequences. In order to present usefulness of proposed method, several implementations and use cases are discussed in the paper. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG 2020: Full Papers Proceedings |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/38460
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