Title: Dynamic landscape generation using page management
Authors: Danaher, Maurice
Citation: Journal of WSCG. 2002, vol. 10, no. 1-2, p. 135-138.
Issue Date: 2002
Publisher: UNION Agency
Document type: článek
article
URI: http://wscg.zcu.cz/wscg2002/Papers_2002/D97.pdf
http://hdl.handle.net/11025/5970
ISSN: 1213-6972 (print)
1213-6980 (CD-ROM)
1213-6964 (online)
Keywords: vizualizace krajiny;generátor prostředí;webové systémy;programování her
Keywords in different language: landscape visualisation;environment generator;web-based systems;games programming
Abstract: Landscape visualisation is the process of recreating a natural environment and displaying it in an interactive graphical simulation. Current systems that use large datasets to represent the terrain have a number of drawbacks including large storage requirements, low level of detail and overcrowding in multiuser games. In most systems when the landscape is stored to disk the terrain area is quite small or conversely if the area is large the detail is quite low. Here an approach is described in which the terrain is procedurally generated as required. The terrain is produced in the form of blocks and displayed using an innovative page management technique. This approach allows for the generation of a detailed environment, participation by a very large number of players in multiplayer games and easy download of the environment generator via the WWW.
Rights: © UNION Agency
Appears in Collections:Volume 10, number 1-2 (2002)

Files in This Item:
File Description SizeFormat 
D97.pdfPlný text184,65 kBAdobe PDFView/Open


Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/5970

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.