Title: Ray tracing for curves primitive
Authors: Nakamaru, Koji
Ohno, Yoshio
Citation: Journal of WSCG. 2002, vol. 10, no. 1-2, p. 311-316.
Issue Date: 2002
Publisher: UNION Agency
Document type: článek
article
URI: http://wscg.zcu.cz/wscg2002/Papers_2002/A83.pdf
http://hdl.handle.net/11025/5994
ISSN: 1213-6972 (print)
1213-6980 (CD-ROM)
1213-6964 (online)
Keywords: sledování paprsku;křivky;renderman;vlasy;srst
Keywords in different language: ray tracing;curves;renderman;hair;fur
Abstract: The Curves primitive defined in RenderMan is useful for modelling and rendering ribbonlike objects. This paper gives a simple framework for ray-curve intersection tests in ray tracing, and provides concrete details for one form of the primitive. The form is especially important for fine objects such as hair and fur.
Rights: © UNION Agency
Appears in Collections:Volume 10, number 1-2 (2002)

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