Title: Smart objects for attentive agents
Authors: Peters, Christopher
Dobbyn, Simon
Nameee, Brian Mac
O'Sullivan, Carol
Citation: WSCG ’2003: Short papers: The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2003, 3.-7, p. 111-118.
Issue Date: 2003
Publisher: UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/wscg2003/Papers_2003/D05.pdf
http://hdl.handle.net/11025/6172
ISBN: 80-903100-1-X
Keywords: inteligentní objekty;pozorní agenti;pohled;animace chování
Keywords in different language: smart objects;attentive agents;gaze;behavioral animation
Abstract: We present an extended framework for modelling agent-object interactions in virtual environments. Our framework is based on the concept of Smart Objects and provides agents with pre-programmed interaction information for the automatic generation of animations. The ability to generate such animations without human intervention is vital when constructing plausible, real-time agents. Unlike previous approaches, our model also contains information for directing the attention of agents when interacting with objects. Such information is useful for driving gaze behaviours, for example when grasping objects. Our framework supports both bottom-up (attention capture) and top-down, task driven, simulation of behavioural animation on a per-object basis. It also provides support for the management of the interactions of multiple agents with a single object. We show how objects are designed and provide a concrete example of using the modelling approach with a gaze controller in an animation system.
Rights: © UNION Agency
Appears in Collections:WSCG '2003: Short papers

Files in This Item:
File Description SizeFormat 
D05.pdfPlný text753,35 kBAdobe PDFView/Open


Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/6172

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.