Title: Clustering in virtual plant ecosystems
Authors: Beneš, Bedřich
Soto Guerrero, Juan Miguel
Citation: WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 9-16.
Issue Date: 2004
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/wscg2004/Papers_2004_Short/L31.pdf
http://hdl.handle.net/11025/6179
ISBN: 80-903100-5-2
Keywords: virtuální ekosystémy;vizuální systémy;procedurální modelování;shlukování
Keywords in different language: virtual ecosystems;visual simulations;procedural modeling;clustering
Abstract: The spatial plant distribution in virtual ecosystems is usually modeled by means of artificial life. Each plant is considered as a solitary element competing for its resources and obeying simple rules of behavior. Clustering, that is an important clue for visual perception, is achieved by sowing new plants close to their parents. In nature, plants aggregate to clusters that favor plants of the same kind. We introduce an approach that encompasses plant clusters by implicit curves. The clusters ”behave” as compact units and plants inside the cluster have higher chance to survive. Clusters, in the contrary to individual plants, develop by grouped competition that provides visually plausible results, more convincing than those achieved by the previously published algorithms.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2004: Short Communications

Files in This Item:
File Description SizeFormat 
L31.pdfPlný text519,08 kBAdobe PDFView/Open


Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/6179

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.