Title: | Anatomy-based human face reconstruction using multi-layer deformation |
Authors: | Zhang, Yu Sim, Terence Sung, Eric |
Citation: | WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 75-76. |
Issue Date: | 2005 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2005/Papers_2005/Poster/!WSCG2005_Poster_Proceedings_Final.pdf http://hdl.handle.net/11025/918 |
ISBN: | 80-903100-8-7 |
Keywords: | obličejová rekonstrukce;obličejová animace;anatomický model |
Keywords in different language: | face reconstruction;facial animation;anatomy-based model |
Abstract: | We present a method for reconstructing anatomy-based facial models with minimal manual intervention. The technique is based on deforming a multi-layered prototype model to the acquired surface data in an “outside-in” manner. It enables a variety of applications, including texture transfer, morphing, statistical analysis of the face shape, and face recognition database satisfying large extra- and intra-subject variations. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2005: Posters |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/918
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