Title: | On Synchronized Simulation in a Distributed Virtual Environment |
Authors: | Meister, Marco Wüthirch, Charles A. |
Citation: | WSCG '2001: Conference proceedings: The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001: University of West Bohemia, Plzen, Czech Republic, February 5.-9., 2001, p. 49-56 |
Issue Date: | 2001 |
Publisher: | University of West Bohemia |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/wscg2001/Papers_2001/R297.pdf http://hdl.handle.net/11025/11250 |
ISBN: | 80-7082-713-0 |
ISSN: | 1213-6972 |
Keywords: | distribuovaná virtuální prostředí;distribuované systémy;simulace založená na interakci;chování objektů;aktivní objekty |
Keywords in different language: | distributed virtual environments;distributed systems;interaction base simulation;object behavior;active objects |
Abstract: | This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environments and overcomes the communication load problems by computing as much as possible at the user end. It then concentrates on the communication load generated by a shared virtual world in a general purpose network and proves that the use of intelligent objects can reduce communication in a distributed system to a minimum. It also measures the effect of end user interaction on the network load. |
Rights: | © University of West Bohemia |
Appears in Collections: | WSCG '2001: Conference proceedings |
Files in This Item:
File | Description | Size | Format | |
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Meister.pdf | Plný text | 234,81 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/11250
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