Title: Morphing of geometrical objects in boundary representation: technical report no. DCSE/TR-2010-02
Authors: Málková, Martina
Issue Date: 2010
Publisher: University of West Bohemia in Pilsen
Document type: zpráva
URI: http://www.kiv.zcu.cz/publications/
Keywords: morfování;modelování;lidský obličej
Keywords in different language: morphing;modelling;human face
Abstract in different language: Morphing is a technique for smooth transformation between two objects, however, it may be also used as a tool for modeling new objects from existing ones. In our work, we address both areas. We work with objects in boundary representation(simple polygons in 2D, triangle meshes in 3D. First, we present a new method for natural growth-like transformation, working both in 2D and 3D. Then, we focus on morphing faces, as modeling and animating faces is a very important task in computer graphics. We present a tool for computing average faces from scanned data, which we developed to create face models for psychological tests on face perception, done by psychologists from Charles University in Prague. Possible ideas for further research concerning face meshes are also presented.
Rights: © University of West Bohemia in Pilsen
Appears in Collections:Zprávy / Reports (KIV)

Files in This Item:
File Description SizeFormat 
Malkova.pdfPlný text12,95 MBAdobe PDFView/Open

Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/21564

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.