Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Zach, Christopher | |
dc.contributor.author | Karner, Konrad | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-07-26T06:34:42Z | |
dc.date.available | 2013-07-26T06:34:42Z | |
dc.date.issued | 2002 | |
dc.identifier.citation | WSCG '2002: Short Communication Papers: The 10-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2002, 4.-8. February 2002 Plzeň: Conference proceedings, p. 153-159. | en |
dc.identifier.isbn | 1213-6972 (hardcopy) | |
dc.identifier.isbn | 1213-6980 (CD-ROM) | |
dc.identifier.isbn | 1213-6964 (on-line) | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2002/Papers_2002/D89.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/6049 | |
dc.description.abstract | We present a 3D data streaming approach for remote walkthroughs, that integrates local optimization techniques for realtime rendering with prefetching techniques for remote scene graphs. Especially culling methods, that don't possess frame to frame coherence, can successfully be combined with remote scene databases, if the prefetching algorithm is adapted accordingly. We present a quantitative transmission policy, that takes the limited bandwidth of the network and the limited memory available at the client computer into account. | en |
dc.format | 7 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | UNION Agency | en |
dc.relation.ispartofseries | WSCG '2002: Short Communication Papers | en |
dc.rights | © UNION Agency | cs |
dc.subject | 3D data streamování | cs |
dc.subject | síťová grafika | cs |
dc.subject | vzdálený průchod | cs |
dc.subject | real-time vykreslování | cs |
dc.title | Prefetching policies for remote walkthroughts | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | 3D data streaming | en |
dc.subject.translated | network graphics | en |
dc.subject.translated | remote walkthrough | en |
dc.subject.translated | realtime rendering | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2002: Short Communication Papers |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
D89.pdf | Plný text | 154,06 kB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/6049
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