Title: Improving Depth Maps by Nonlinear Diffusion
Authors: Yin, Jianfeng
Cooperstock, Jeremy R.
Citation: WSCG '2004: Short Communications: the 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2004, 2.-6. February 2004 Plzeň, p. 305-311.
Issue Date: 2004
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/WSCG2004/Papers_2004_Short/N83.pdf
http://hdl.handle.net/11025/6571
ISBN: 80-903100-5-2
Keywords: hloubkové mapy;korespondenční problém;nelineární difúze;3D rekonstrukce
Keywords in different language: depth maps;stereo matching;nonlinear diffusion;3D reconstruction
Abstract: Dense depth maps, typically produced by stereo algorithms, are essential for various computer vision applications. For general configurations in which the cameras are not necessarily parallel or close together, it often proves difficult to obtain reasonable results for complex scenes, in particular in occluded or textureless regions. To improve the depth map in such regions, we propose a post-processing method and illustrate its benefits to applications such as 3D reconstruction or foreground segmentation of a user in a scene.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2004: Short Communications

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