Title: | Conceptual design of a programmable geometry generator |
Authors: | Gumbau, Jesús Chover, Miguel |
Citation: | WSCG '2006: Posters proceedings: The 14-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 17-18. |
Issue Date: | 2006 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2006/Papers_2006/Poster/!WSCG2006_Poster_Proceedings_Final.pdf http://hdl.handle.net/11025/867 |
ISBN: | 80-86943-04-6 |
Keywords: | konceptuální design;grafické procesory;programovatelný generátor geometrie |
Keywords in different language: | conceptual design;graphic processing units;programmable geometry generator |
Abstract: | Current real-time graphics architecture lacks a method for procedural geometry generation inside the GPU, so that the limited bus bandwidth doesn’t get involved. This document describes the conceptual design of a user-programmable geometry generator unit. This unit is capable of generating new geometry (vertices and indices) by processing a set of input data. This new geometry can be passed through the graphics pipeline to be rendered normally. This is done completely inside the GPU. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2006: Posters proceedings |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Chover.pdf | 113,52 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/867
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