Title: Conceptual design of a programmable geometry generator
Authors: Gumbau, Jesús
Chover, Miguel
Citation: WSCG '2006: Posters proceedings: The 14-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 17-18.
Issue Date: 2006
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/WSCG2006/Papers_2006/Poster/!WSCG2006_Poster_Proceedings_Final.pdf
http://hdl.handle.net/11025/867
ISBN: 80-86943-04-6
Keywords: konceptuální design;grafické procesory;programovatelný generátor geometrie
Keywords in different language: conceptual design;graphic processing units;programmable geometry generator
Abstract: Current real-time graphics architecture lacks a method for procedural geometry generation inside the GPU, so that the limited bus bandwidth doesn’t get involved. This document describes the conceptual design of a user-programmable geometry generator unit. This unit is capable of generating new geometry (vertices and indices) by processing a set of input data. This new geometry can be passed through the graphics pipeline to be rendered normally. This is done completely inside the GPU.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2006: Posters proceedings

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