Title: | A flexible approach to non-homogeneous texture generation |
Authors: | Taponecco, Francesco Rieger, Thomas |
Citation: | WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 65-66. |
Issue Date: | 2005 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2005/Papers_2005/Poster/!WSCG2005_Poster_Proceedings_Final.pdf http://hdl.handle.net/11025/914 |
ISBN: | 80-903100-8-7 |
Keywords: | syntéza textur;nehomogenní textury;generování obrazu |
Keywords in different language: | texture synthesis;non-homogeneous textures;image generation |
Abstract: | Due to the numerous applications, textures reserve significant interest in many scientific fields. Several recent works concentrate in the analysis and synthesis of textures, and they still are a very active and actual area of research in Computer Graphics. In this work, we propose a pixel-based technique, which allows the production of smooth textures and a precise patterns’ visualization. Textures’ patterns may move or vary along given directions or may progressively change their appearance. We implemented our algorithm incorporating much functionality in a general framework; this framework offers the possibility to generate non-homogeneous textures in a flexible and interactive way. Integrating artistic effects and performing a frames’ animation is also possible, allowing the production of a variety of effects in an easy and general way. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2005: Posters |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Taponecco.pdf | Plný text | 2,78 MB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/914
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