Název: | Operational theater generation by a descriptive language |
Autoři: | Ghiotto, Matis Desbenoit, Brett Raffin, Romain |
Citace zdrojového dokumentu: | WSCG 2023: full papers proceedings: 1. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 157-168. |
Datum vydání: | 2023 |
Nakladatel: | Václav Skala - UNION Agency |
Typ dokumentu: | konferenční příspěvek conferenceObject |
URI: | http://hdl.handle.net/11025/54421 |
ISBN: | 978-80-86943-32-9 |
ISSN: | 2464–4617 (print) 2464–4625 (CD/DVD) |
Klíčová slova: | geografická data;operační sál;popisný přístup;multimodální zpracování geometrie |
Klíčová slova v dalším jazyce: | geographics data;operational theater;descriptive approach;multi-modal geometry processing |
Abstrakt v dalším jazyce: | 3D landscapes generation is an interdisciplinary field that requires expertise in both computer graphics and ge ographic informations systems (GIS). It is a complex and time-consuming process. In this paper, we present a new approach to simplify 3D environment generation process, by creating a go-between data-model containing a list of available source data and steps to use them. To feed the data-model, we introduce a formal language that describes the process’s sequence. We propose an adapted format, designed to be human-readable and machine readable, allowing for easy creation and modification of the scenery. We demonstrate the utility of our approach by implementing a prototype system to generate 3D landscapes with a use-case fit for multipurpose simulation. Our system takes a description as input and outputs a complete 3D environment, including terrain and feature elements such as buildings created by chosen geometrical process. Experiments show that our approach reduces the time and effort required to generate a 3D environment, making it accessible to a wider range of users without extensive knowledge of GIS. In conclusion, our custom language and implementation provide a simple and effective solution to the complexity of 3D terrain generation, making it a valuable tool for users in the area |
Práva: | © Václav Skala - UNION Agency |
Vyskytuje se v kolekcích: | WSCG 2023: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
F11-full.pdf | Plný text | 2,38 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/54421
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